Thanks for visiting my website! I am a professional software engineer and a hobbyist game developer, composer and musician. I have a bachelor's degree in Math & Computer Science and a master's degree in Numerical Analysis. Since 2014, I have been working in industry. More details on my LinkedIn profile.
Prior to 2018, I posted material related to gamedev and programming projects here. That content has since been moved to luduminis.com, but I still keep this site up in case I want to post about other things.
"I say to you, Love your enemies and pray for those who persecute you" (Matthew 5:44)
June 7, 2018 | Project Ice Puzzle Beta |
January 17, 2018 | Gate Demo in WebAssembly |
December 5, 2017 | Writing a Short Chiptune Song |
December 2, 2017 | Introducing Gate |
December 2, 2017 | Website Updates |
May 7, 2017 | OpenGL Shaders |
April 2, 2016 | Collider Ported to Rust |
August 15, 2015 | Ave Maria |
November 5, 2014 | Weaponless in IGF |
October 12, 2014 | Rust Programming Language |
August 25, 2014 | Weaponless Fixed for Mac |
August 20, 2014 | Weaponless Available |
April 17, 2014 | Pixel Art Scaling |
November 18, 2013 | Continuous Collision Detection |
July 19, 2013 | Piggy Bricks Available |
June 29, 2013 | New Website |